silverandfang · multiplayer · voice
Gather under moonlight.
Trust no one—except your friends.
A social werewolf experience built for real voices: private rooms, clear roles, and night phases that feel tense—not grim. Whisper, debate, survive.
Real-time voice by Agora · Lobbies & roles · Day & night flow
Made for loud rooms and quiet tells
Everything you need for a smooth Loups-Garous style night—without losing the party vibe.
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Voice-forward lobby
Drop in, hear the room, and speak naturally. Built for quick banter between votes and whispers after dark.
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Private rooms
Invite-only tables for friends and communities—fewer strangers, more memorable betrayals.
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Roles that matter
Classic tension with room to shine: information, misdirection, and last-second pivots when the moon rises.
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Multilingual-ready
Play in the language your group prefers—so the stories stay in the room, not lost in translation.
Beta locales may vary by release.
How a round comes alive
Three beats: meet your table, receive your role, then let day and night trade momentum.
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Create or join a room
Spin up a private lobby or hop into a friend’s invite. The table fills, voice checks feel effortless, and you’re ready to start.
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Roles in secret
Everyone receives a role for the match. Some know more than others— that’s the fun. Keep your cards close until the story demands otherwise.
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Day talks, night turns
Debate, vote, and watch the village shift. When night falls, abilities and whispers reshape the board—then dawn returns with new questions.
Tip: save your strongest reads for when the room is loudest.
A night sky you can read at a glance
Illustrative panels in the Sliver And Fang visual language—layered navy surfaces, warm coral accents, calm typography.
Questions, answered plainly
Short and friendly—no rulebook wall of text.
Is this a horror game?
No gore—think candlelit mystery and social deduction. The tension comes from people, not shock.
Do I need a microphone?
Voice is part of the experience. A headset helps reduce echo for everyone at the table.
Can I play with friends only?
Yes—private rooms are built for invite-first sessions so you can keep the table familiar.
What about younger players?
We aim for an approachable tone suitable for mixed-age parties—parents and moderators remain the best judge for their groups.